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Owlboy is a 'hi-bit' adventure game, where you can fly and explore a brand new world in the clouds! Pick up your friends, and bring them with you as you explore the open skies. Overcome obstacles and greater enemies, in one of the most detailed adventures of this era. Explore a vibrantly crafted pixel world in this flying adventure platformer. Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates. What follows is a journey through Monster infested Ruins, with unexpected encounters, Creatures and burdens no-one should have to bear.
Owlboy was conceived by Simon Andersen in 2007 when he was pondering how he could make a game that could showcase the advantages of 2D over 3D. After much deliberation over the design of the game, he produced a small demo of the game together with Adrian Bauer, Jonathan Geer, and Blake Edwards. After some time of development, Jo-Remi Madsen took over as lead programmer, and shortly afterwards the game was nominated for 'Excellence in Visual Art' at the 2010 Independent Game Festival. The year after, it won the 'Nordic Indie Sensation' award at Nordic Game Awards. In 2011, Henrik Andersen joined the team, and an early demo was released to the public.
Working with the feedback from the demo, the team has now finally completed the game, 9 years after work began.
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